Electrical game apparatus

ABSTRACT

Game apparatus includes a body having an opening and a bore extending from the opening to the interior of the body, a cylinder piece slidably insertable in the bore and rotatable therein, and an electrical circuit which includes first and second conductors disposed on the side wall of the bore, a third conductor disposed on the side wall of the cylinder piece, an electrically actuable indicator, first and second switches disposed on the end wall of the bore, and an option switch having first and second positions. Removal of the cylinder piece by sliding it from the bore after it has been rotated to any position within a certain range of positions causes the third conductor to simultaneously contact the first and second conductors and thereby actuate the indicator. Removal of the cylinder piece after it has been rotated to any position within a second range of positions results in the third conductor contacting only the first conductor so that the indicator is not actuated. After removal of the cylinder piece, the first and second switches may be manually operated. Operation of the first switch when the option switch is in the first position causes actuation of the indicator whereas operation of the second switch when the option switch is in the first position disables the indicator. When the option switch is in the second position, operation of the first switch disables the indicator and operation of the second switch actuates the indicator.

United States PM? 1 Driskill 1 June 5,1973

[54] ELECTRICAL GAME APPARATUS Berl Driskill, 3110 Palmdale Circle,Dallas, Tex.

[22] Filed: Apr. 10, 1972 i211 Appl. No.: 242,683

[76] Inventor:

Primary Examiner-Anton 0. Oechsle Att0rneyGiles C. Clegg, Jr. and CalvinE. Thorpe [57] ABSTRACT Game apparatus includes a body having an openingand a bore extending from the opening to the interior of the body, acylinder piece slidably insertable in the bore and rotatable therein,and an electrical circuit which includes first and second conductorsdisposed on the side wall of the bore, a third conductor disposed on theside wall of the cylinder piece, an electrically actuable indicator,first and second switches disposed on the end wall of the bore, and anoption switch having first and second positions. Removal of the cylinderpiece by sliding it from the bore after it has been rotated to anyposition within a certain range of positions causes the third conductorto simultaneously contact the first and second conductors and therebyactuate the indicator. Removal of the cylinder piece after it has beenrotated to any position within a second range of positions results inthe third conductor contacting only the first conductor so that theindicator is not actuated. After removal of the cylinder piece, thefirst and second switches may be manually operated. Operation of thefirst switch when the option switch is in the first position causesactuation of the indicator whereas operation of the second switch whenthe option switch is in the first position disables the indicator. Whenthe option switch is in the second position, operation of the firstswitch disables the indicator and operation of the second switchactuates the indicaton 12 Claims, 5 Drawing Figures 7 ml r RED GREENPATENTEDJUH 5197s 3.737.168

SHEET 10F 2 J I llnlllulllllli FIG. 4

PATENTEDJUH 5 I973 SHEET 2 BF 2 ow id 0 mm 6 $5 g m FF ELECTRICAL GAMEAPPARATUS BACKGROUND OF THE INVENTION This invention relates in generalto game apparatus and more particularly to a game whose object is toremove a certain game piece without actuating an indicator.

SUMMARY OF THE INVENTION The game apparatus of the present inventionincludes a body member having an opening therein and a substantiallycylindrical bore extending from the opening to the interior of the bodymember. A substantially cylindrical member is slidably insertable in thebore and rotatable therein. First and second electrical conductors aredisposed on the side wall of the bore in spaced relationship and a thirdelectrical conductor is disposed on the side wall of the cylindricalmember. When the cylindrical member is rotatably positioned within acertain range of positions and removed from the bore, the thirdelectrical conductor simultaneously contacts the first and secondelectrical conductors to cause actuation of an electrical indicator.

DESCRIPTION OF THE DRAWING FIG. 1 shows' an exploded perspective view ofgame apparatus made in accordance with the principles of the presentinvention.

FIG. 2 shows a front elevational view of the game apparatus with thepropeller, propeller shaft and nose cover removed.

FIG. 3 shows a front elevational view of the game apparatus with thepropeller, propeller shaft, nose cover and cylinder removed.

FIG. 4 is a fragmentary, side cross-sectional view of the game apparatustaken along line 11 of FIG. 2 and showing the cylinder and propellershaft inserted in the bore.

FIG. 5 is a schematic representation of illustrative circuitry utilizedin the game apparatus made in accordance with the principles of thepresent invention.

DETAILED DESCRIPTION The game apparatus of the present invention, asshown in FIG. 1, includes a body member 2 shaped generally like a rocketin which certain circuit components are mounted. A portion of theinterior of the body member 2 is hollowed out in order to place thecomponents therein. The game apparatus also includes a base 4 on whichthe body member 2 is mounted. The base 4 is provided to maintain thebody member 2 in a substantially horizontal position when the apparatusis placed on a horizontal surface.

The body member 2 has a substantially circular opening 6 located at oneend thereof and a substantially cylindrical bore extending from theopening 6 to the interior of the body member 2. The bore terminates atan end wall 8 as shown in FIG. 4. Three switches 16A, 16B, and 16C (FIG.3) are disposed on the end wall 8 of the bore 7 so that manuallyoperable switch levers of the switches extend outwardly from the wall 8into the bore 7. The end wall 8 has an opening 18 extending through theend wall to the interior of the body member 2 and located at a positionsubstantially coincident with the axis of the bore 7 (see FIGS. 3 and4).

The game apparatus also includes a cylinder 10 having an interior bore12 extending the length of the cylinder in a direction substantiallyparallel to the direction of the axis of the cylinder. The dimensions ofthe outer wall of the cylinder 10 and of the side wall of the bore 7 ofthe body member 2 are such as to enable the cylinder 10 to be insertedin the bore 7 of the body member 2 and to be rotated therein. Thediameter of the bore 12 of the cylinder 10 is substantially uniformexcept for a certain portion 14 at one end of the cylinder 10 which hasan expanded diameter (see FIG. 4). The cylinder 10 may be inserted intothe bore 7 until the end portion of the cylinder (having the expandedbore portion 14) contacts the end wall 8. Because of the expandedportion 14 of the bore 12, none of the levers of switches 16A, 168 or16C contact the cylinder 10. Mounted on the end wall of the-cylinder 10(opposite the expanded portion) are two spaced pins extending just outfrom the cylinder end wall to enable a player to seize the pins toremove or rotate the cylinder 10.

The game apparatus further includes a substantially circular nose plate20 of substantially uniform thickness, the outer circumference of thenose plate tapering from a maximum dimension at the back side 22 of theplate to a minimum dimension at the front side 24 of the plate 20. Thenose plate 20 also has a bore extending therethrough in a directionsubstantially perpendicular with the planes defined by the front andback sides of the plate 20.

A cylindrical propeller shaft 26 has an outer circumference of adimension sufficient to allow the shaft to be inserted through the boreof the nose plate 20 and the bore 12 of the cylinder 10. Disposed on oneend of the propeller shaft 26 is a switch actuating pin 28 having asmall spherical head supported by a shank attached to the end of theshaft 26. The head of the switch actuating pin 28 is of a sufficientdimension to allow the head to be inserted through the opening 18 of theback wall 8 to engage and open a spring switch 30 (see FIG. 4). Theother end of the propeller shaft 26 has a threaded bore 32 to enable ascrew 34 to be screwed into the bore. A propeller 36 has a bore 38coincident with the axis of rotation of the propeller to enable thescrew 34 to be inserted therethrough.

Assembly of the above-described components of the game apparatus isindicated by the exploded view of the apparatus shown in FIG. 1. Thatis, the cylinder 10 is inserted in the bore 7 of the body member 2 untilthe end portion of the cylinder contacts the end wall 8. The propellershaft 26 is inserted through the bore of the nose plate 20 and throughthe bore 12 of the cylinder 10 so that the switch actuating pin 28 isguided through the opening 18 to contact and open the spring switch 30.(When the switch actuating pin 28 is removed from the opening 18, thespring switch 30 closes because of the spring action of contact 29 ofthe switch.) The screw 34 is inserted through the bore 38 of thepropeller 36 and then screwed into the threaded bore 32 of the propellershaft 26. When assembled in this fashion, the propeller 36 preventsremoval of the nose plate 20 and thus removal of the cylinder 10 unlessthe propeller shaft 26 with the propeller 36 attached is removed orunless the propeller 36 itself is removed from the propeller shaft 26.The significance of this will be discussed later. The body member 2,cylinder 10 and shaft 26 might illustratively be constructed of wood,plastic or other suitable electrically nonconductive material. The noseplate 20 and propeller 36 might illustratively be constructed ofmaterial which is either conductive or nonconductive.

The bulk of an electrical circuit, the schematic of which is shown inFIG. 5, is housed in the body member 2. Access to the circuit isprovided by way of a hinged cover 72 shown by dotted lines in FIG. 1.This access is obtained simply by lifting the cover 72 so that it pivotsabout a hinge 74. The circuit includes a length of conductor 47 disposedon the side wall of the cylinder so as to encircle all but a portion ofthe cylinder. The ends of the conductor 47 might illustratively beembedded in the cylinder to secure the conductor thereto. The path ofthe conductor 47 defines a plane which is substantially perpendicular tothe axis of the cylinder 10. Additional lengths of conductors 40, 42, 44and 46 are disposed on the side wall of the bore 7 and extend from theopening 6 a predetermined distance along the side wall in a directionsubstantially parallel with the axis of the bore 7. After thispredetermined distance, the conductors 40-46 are directed into the sidewall of the bore 7 to extend through the body member 2 to thehollowed-out interior portionof the body member (as shown for conductors40 and 44 in FIG. 4). When the cylinder 10 is fully inserted into thebore 7, the conductor 47 is positioned beyond the locus of points atwhich the conductors 40, 42, 44 and 46 are directed into the side wall,so that the conductor 47 contacts none of the conductors 40-46 when thecylinder 10 is so positioned.

The conductors 40-46 and 47 are shown schematically in FIG. 5 as leads40-46 and 47 respectively.

Leads 42, 44 and 46 are connected respectively to stationary contacts C,B and A of a tier 48a of a two-tier switch 48. The movable contact oftier 48a of the switch 48 is connected in series with a motor 70 and ared light-emitting lamp 60. The movable contact adjustment knob ofswitch 48, the motor 70 and the lamp 60 are also shown in FIG. 1 as theymight illustratively be disposed in the body member 2. The motor 70 ismechanically connected with a flag assembly 74 and with a cam ofa camswitch 76. As shown in FIG. 1, the drive shaft of the motor 70 includesa crank 73 journaled to an arm 78. The other end of the arm 78 ishingedly connected to an extension of a wheel 80. The wheel 80 ismounted on the cover 72 so as to rotate between a non-alarm" and alarmpositions as the extension of the wheel is moved vertically by the arm78 in response to rotation of the drive shaft of the motor 70. It shouldbe noted here that in order to raise the cover 72, the arm 78 wouldfirst be detached either from the extension of the wheel 80 or from thecrank 73 of the drive shaft of the motor 70.

Referring again to FIG. 5, switches 16A, 16B and 16C are connectedrespectively to stationary contacts A, B and C of tier 48 b of switch48. The movable contact of tier 48b of switch 48 (which is mechanicallyganged to the movable contact of the tier 48a) is connected to a powersource 84 (e.g., batteries as shown in FIG. 1). The switches 16A, 16Band 16C are also connected in parallel to various other elements of thecircuit including the lamp 60, the wiper element of the cam switch 76, agreen light-emitting lamp 62 and an on/off switch 86. The lamp 62 andon/off switch 86 are also shown in FIG. 1 as they might illustrativelybe disposed in the body member 2.

The circuit of FIG. 5 further includes a spring switch 30, referred toearlier in conjunction with FIG. 4, and

a pendulum switch 50 connected in parallel with conductors 40-46. Asshown in FIG. 1, the pendulum switch 50 includes a length of electricalconductor 56 having a weight 58 attached to one end thereof, the otherend being pivotally attached to a frame 52 in such a manner that theconductor 56 and weight 58 are free to swing in substantially anydirection from the vertical. A circular conductor 54 encircles theconductor 56. The frame 52 is mounted in the body member 2 so that whenthe game apparatus issubstantially horizontal, the conductor 56 andweight 58 are suspended in a substantially vertical orientation throughthe circular conductor 54 so that the conductor 56 is not touching theconductor 54. The object and operation of the game apparatus will now bedescribed.

The object of the game apparatus is to disarm" it, i.e., to open circuitthe game apparatus circuitry, by operating the appropriate one ofswitches l6A-l6C without actuating the lamp 60 and the motor 70. If theon/off switch 86 is in the on position, then operation of either of theswitches 30 or 50, or operation of any one ofa possible two of theswitches 16A-16C, or contact of conductor 47 simultaneously withconductor 40 and a particular one of the conductors 42, 44 and 46 willcause the lamp 60 to be lighted and the motor to operate. Assume, forexample, that the movable contact of switch 48 is placed on stationarycontact C and that switches l6A-l6C are in the positions shown in FIG.5. Under these conditions, if the game apparatus is disturbed or tilted,the conductor 56 and weight 58 of the pendulum switch 50 may be causedto swing so that the conductor 56 makes contact with the conductor 54 inwhich case a circuit is closed for supplying power from the power supply84 to the lamp 60 and motor 70. Specifically, power would be supplied bythe power supply 84 via tier 48b of the switch 48 and via switch 16C tothe lamp 60 and motor 70 and from there via the pendulum switch 50 andthe on/off switch 86 to ground. The lamp 60 would thus be lighted andthe motor 70 would be caused to operate.

Similarly, if the spring switch 30 were caused to close by removal ofthe'switch actuating pin 28 from the opening 18, the lamp 60 and motor70 circuit would again be closed.

Whether contact of the conductor 47 simultaneously with the conductor 40and one of the conductors 42, 44 or 46 causes lighting of the lamp 60and operation of the motor 70 depends on the setting of the switch 48.Thus, if the movable contacts of the switch 48 are closed on thestationary contact C, then contact of the conductor 47 simultaneouslywith conductors 40 and 42 would close the circuit of the lamp 60 andmotor 70. However, contact of the conductor 47 simultaneously withconductor 40 and either of conductors 44 or 46 would not close thecircuit ofthe lamp 60 and motor 7 0. As indicated earlier, when thecylinder 10 is fully inserted into the bore 7, the conductor 47 contactsnone of the conductors 40-46. However, during removal of the cylinder 10from the bore 7, the conductor 47 will simultaneously contact conductor40 (consisting of two lengths of conductor spaced apart as shown in FIG.1 and at least two of the three conductors 42-46. The two lengthscomprising conductor 40 are spaced apart sufficiently so that as thecylinder 10 is removed, conductor 47 will contact at least one of theselengths. That is, the spacing between the two lengths of conductor 40 isgreater than the distance between the ends of conductor 47, i.e., theportion of the cylinder not encircled by the conductor 47.

The object of the game apparatus is to rotationally position thecylinder 10 in the bore 7 so that when the cylinder is slidably removedfrom the bore, the conductor 47 will not contact that certain conductorconnected to the stationary contact of switch 48 at which the movablecontact of the switch is positioned. In such case, the lamp 60 would notbe lighted and the motor 70 would not be operated. This would occur, ofcourse, when that portion of the cylinder not encircled by the conductor47 were contiguous with that certain one of the conductors 4246 as thecylinder were being removed from the bore 7.

The end of the body member 2 at which the bore 7 is located mightillustratively include identifying marks inscribed about the opening 6such as shown in FIG. 2. The three marks that are shown are the lettersA, B and C, each being located adjacent a different one of theconductors 42,44 and 46 terminations. The cylinder 10 mightillustratively include a mark such as the arrow 90 shown in FIG. 2inscribed on one end of the cylinder near the perimeter of the circledefined by the side wall of the cylinder. The arrow 90 is located topoint to that portion of the side wall of the cylinder which is notcircumscribed by the conductor 47. By rotatably positioning the cylinder10 when it is inserted in the bore 7 so that the arrow 90 is contiguouswith one of the marks A, B or C inscribed about the opening 6, theconductor 47 is positioned so as not to contact a selected one of theconductors 46, 44 or 42 respectively. If the appropriate one of suchconductors is selected (depending on the setting of the switch 48), thecylinder 10 may be slidably removed from the bore 7 so that the circuitof the lamp 60 and motor 70 will not be closed.

The final way in which the circuit of the lamp 60 and motor 70 may beclosed is by the operation of any but a particular one of the switches16A, 16B or 16C. That is, depending upon the setting of switch 48,operation of any but one of the switches 16A-16C will cause the lamp 60to be lighted and the motor 70 to operate. For example, referring toFIG. 5, when the movable contact of the tier 48b of switch 48 is closedon stationary contact C, operation of either switch 16A or 16B wouldclose the circuit of the lamp 60 and motor 70. This can be illustratedby assuming that switch 16B is operated in which case the movablecontact element 92 of the switch would be moved from the left to theright (FIG.5) causing contacts b and c of the switch 168 to beelectrically connected and contacts e and f of the switch to beelectrically connected. (Note that movement of the movable contactelement 92 would be effected by throwing the lever of the switch 163shown in H6. 3). Operation of the switch 16B causes power to be suppliedby the power supply 84 via tier 48b of the switch 48 and via switch 16Cto the lamp 60 and motor 70 and from there via a conductor 94 to contacte of switch 16B and through movable element 92 to contact f of theswitch 16B, and via the on/off switch 86 to ground. The lamp 60 is thuslighted and the motor 70 is caused to operate. Operation of switch 16Aunder the same circumstances would also cause the lamp 60 to be lightedand the motor 70 to operate.

Operation of switch 16C when the movable contact of switch 48 is closedon stationary contact C, however, open circuits" the lamp 60 and motor70 circuit and in addition causes the lamp 62 to be lighted. Thus,

the tier 48b through the switch 16C to the lamp 62 and thence via theon/off switch 86 to ground causing the lamp 62 to be lighted.

After the circuit of the motor is closed by any one of the actionsdescribed above, the motor commences to turn the cam of the cam switch76 so that the cam contacts a wiper element 77 providing another pathfor closing the circuit of the motor 70 to ground. Thus, once the cam ofthe cam switch 76 engages the wiper element 77, the motor will continueto operate even though the switch which triggered the operation of themotor is again opened. However, if the switch which triggered theoperation of the motor 70 is opened before the cam of the cam switch 76rotates to the point where it is in contact with the wiper element 77,the motor 70 will be stopped. As indicated earlier, operation of themotor causes a flag to be raised to an alarm position.

To briefly summarize, the object of using the game apparatus of thepresent invention is to gain access to and operate a particular one ofthe switches l6A l6C so as to deactivate the apparatus circuitry and tolight a lamp 62 without closing any of the other switches which willcause the lamp 60 to be lighted and the motor 70 to operate. In order toget access to the switches l6A-16C, it is necessary to remove thepropeller 36 from the propeller shaft 26 so that the nose plate 20 canbe removed from about the propeller shaft 26 and the cylinder 10 can beremoved from the bore 7. In order that the lamp 60 and motor 70 not beactuated, the switch actuating pin 28 of the shaft 26 must not beremoved from the opening 18 in the back wall 8, otherwise the springswitch 30 will close causing actuation of the lamp and motor. Removal ofthe cylinder 10 so that the lamp 60 and motor 70 circuit are not closedrequires that the cylinder be rotatably positioned within certain rangesof positions so that the conductor 47 does not simultaneously contactconductor 40 and a particular one of conductors 42-46, the particularone of the latter being determined by the setting of switch 48. If thecylinder 10 is removed so that the conductor 47 does not contact theparticular one of the conductors 42-46, then the lamp 60 and motor 70circuit will not be closed. If during any of this activity, the gameapparatus is overly disturbed or jostled, the pendulum switch 50 may becaused to close so that the lamp 60 and motor 70 circuit is closed. Ifthe cylinder 10 is successfully removed from the bore 7, the appropriateone of switches l6A-l6C disposed on the end wall 8 of the bore 7 must beoperated to deactivate" the game apparatus circuitry. Depending upon thesetting of the switch 48, operation of a particular one of the switches16A-16C will deactivate the game apparatus circuitry and cause the greenlamp 62 to be lighted. Operation of either of the other two switches,however, would cause the lamp 60 to be lighted and the motor 70 tooperate.

It is to be understood that the above-described embodiment is onlyillustrative of the application of the principles of the presentinvention. Numerous other atrangements and embodiments may be devised bythose skilled in the art without departing from the spirit and scope ofthe invention. For example, any number of switches such as the switchesl6A-16C and conductors such as conductors 42-46 might be employed in thegame apparatus.

What is claimed is:

1. Game apparatus comprising:

a body member having an opening therein and a substantially cylindricalbore extending from the opening to the interior of the body member;

a substantially cylindrical member slidably insertable in the bore sothat the axis of the bore is substantially parallel to the axis of thecylindrical member, the cylindrical member being rotatable about itsaxis when inserted in the bore;

a first electrically actuable indicating means; and

an electrical circuit including first and second conductive meansdisposed on the side wall of the bore in spaced relationship and thirdconductive means disposed on the side wall of the cylindrical member soas to simultaneously contact said first and second means to actuate saidindicating means when said cylindrical member is rotatably positionedwithin a certain range of positions and removed from the bore.

2. Game apparatus as in claim 1 wherein said electrical circuit furtherincludes a fourth conductive means disposed on the side wall of the boreand an option switch having first and second positions, said optionswitch enabling actuation of said indicating means upon the contact ofsaid third conductive means simultaneously with said first and secondconductive means if said switch is in the first position and enablingactuation of said indicating means upon the contact of said thirdconductive means simultaneously with said first and fourth conductivemeans if said switch is in the second position, contact of said thirdconductive means simultaneously with said first and fourth conductivemeans occurring when said cylindrical member is rotatably positionedwithin a second range of positions and removed from the bore.

3. Game apparatus as in claim 2 wherein said cylindrical member has afirst mark inscribed on one end thereof near the perimeter of the circledefined by the side wall of the cylindrical member, wherein the bodymember has second and third marks inscribed therein about the openingand designating the location of the second and fourth conductive meansrespectively on the side wall of the bore, and wherein the thirdconductive means is disposed on the cylindrical member relative to theposition of said first mark such that when the cylindrical member isrotatably positioned in the bore so that the first mark is contiguouswith the second mark, removal of the cylindrical member from the borecauses the third conductive means to simultaneously contact the firstand fourth conductive means, and when the cylindrical member isrotatably positioned in the bore so that the first mark is contiguouswith the third mark, removal of the cylindrical member from the borecauses the third conductive means to simultaneously contact the firstand second conductive means. to simultaneously contact the first andsecond conductive means.

4. Game apparatus as in claim 1 wherein said electrical circuit furtherincludes a second electrically actuable indicating means and a manuallyoperable disarming switch having first and second conditions anddisposed on the end wall of the bore so as to be accessible only whenthe cylindrical member is removed from the bore, said disarming switchbeing operable when placed in the second condition to cause actuation ofsaid second indicating means and to disable actuation of said firstindicating means.

5. Game apparatus as in claim 1 wherein said electrical circuit furtherincludes a second electrically actuable indicating means, first andsecond manually .operable disarming switches, each having first andsecond conditions and each disposed on the end wall of the bore so as tobe accessible only when the cylindrical member is removed from the bore,and an option switch having first and second conditions, said firstdisarming switch being operable when placed in the first condition andwhen said option switch is in the first condition to cause actuation ofsaid second indicating means and to disable actuation of said firstindicating means and beingoperable when placed in the first conditionand when said option switch is in the second condition to causeactuation of said first indicating means, and

said second disarming switch being operable when placed in the firstcondition and when said option switch is in the second condition tocause actuation of said second indicating means and to disable actuationof said first indicating means and being operable when placed in thefirst condition and when said option switch is in the first condition tocause actuation of said first indicating means.

6. Game apparatus as in claim 1 further including a frame mounted insaid body member and wherein said electrical circuit further includes aswitch comprising a pendulum contact element vertically suspended fromsaid frame and movable from the vertical when the body member isdisturbed, and a stationary contact element mounted in said body memberand circumscribing said pendulum contact element, said switch beingoperable to actuate said first indicating means when said pendulumcontact element is caused to move and contact said stationary contactelement.

7. Game apparatus as in claim 1 wherein said cylindrical member has aninterior bore extending the length of the cylindrical member in adirection substantially parallel to the direction of the axis of saidcylindrical member, said game apparatus further including a shaftslidably insertable in the bore of said cylindrical member, an endmember mountable on one end of said shaft to prevent movement of saidcylindrical member in the direction of said one end when the shaft isinserted in the bore of said cylindrical member and the end member ismounted on the shaft, and a switch actuating means mounted on the otherend of said shaft, and wherein said electrical circuit includes a switchdisposed in the end wall of the bore of the body member for receivingthe switch actuating means, said switch causing actuation of saidindicating means when the switch actuating means is removed therefrom.

8. Game apparatus as in claim 1 wherein said first indicating meanscomprises a flag element movable between a first and second positionsand normally positioned in said first position and an electric motor forcausing said flag element to move from the first position to the secondposition. v

9. Game apparatus as in claim 1 wherein said first indicating means isan electric lamp.

10. Game apparatus as in claim 1 wherein said first and secondconductive means comprise longitudinal conductors each extending fromthe opening of the body member along a portion of the side wall of thebore in a direction substantially parallel with the axis of the bore,and wherein said third conductive means comprises a length of conductorencircling all but a portion of the cylindrical member to define a planesubstantially perpendicular to the axis of the cylindrical member suchthat when the cylindrical member is inserted in the bore the planedefined by the third conductive means does not intersect the first andsecond conductive means and such that when the cylindrical member isremoved from the bore the third conductive means will simultaneouslycontact the first and second conductive means unless said portion of thecylindrical member is contiguous with the second conductive means as thecylindrical member is being removed.

11. Game apparatus including an elongated body member comprising a frontsection having a substantially cylindrical bore located therein, one endof which communicates with the exterior of the body member and the otherend of which terminates at an end wall of the body member,

a substantially cylindrical member slidably insertable and rotatable inthe bore so that the axis of the bore is substantially parallel to theaxis of the cylindrical member, and

an electrical circuit including first, second and third longitudinalconductors, each disposed at different locations on the side wall of thebore and extending from said one end of the bore a certain distancealong the side walls in a direction substantially parallel with the axisof the bore, a fourth conductor encircling all but a portion of thecylindrical member, said fourth conductor defining a plane substantiallyperpendicular to the axis of the cylindrical member such that when thecylindrical member is positioned in the bore, the fourth conductorcontacts neither the first, second nor third conductors, an electricallyactuable indicating means, and an option switch having first and secondpositions, said fourth conductor simultaneously contacting said firstand second conductor as the cylindrical member is removed from the boreafter being rotatably positioned within a certain range of positions tothereby actuate said indicating means if said option switch is in saidfirst position, and said fourth conductor simultaneously contacting saidfirst and third conductors as the cylindrical member is removed from thebore after being rotatably positioned within a second range of positionsto thereby actuate said indicating means if said option switch is in thesecond position.

12. Game apparatus as in claim 11 wherein said electrical circuitfurther includes a second electrically actuable indicating means, firstand second manually operable disarming switches, each having first andsecond conditions and each disposed on the end wall of the bore so as tobe accessible only when the cylindrical member is removed from the bore,and an option switch having first and second conditions, said firstdisarming switch being operable when placed in the first condition tocause actuation of said second indicating means and to disable actuationof said first indicating means if said option switch is in the firstcondition, and being operable when placed in the first condition tocause actuation of said first indicating means if said option switch isin the second condition, and said second disarming switch being operablewhen placed in the first condition to cause actuation of said secondindicating means and to disable actuation of said first indicating meansif said option switch is in the second condition and being operablewhen-placed in the first condition to cause actuation of said firstindicating means if said option switch is in the first condition.

1. Game apparatus comprising: a body member having an opening thereinand a substantially cylindrical bore extending from the opening to theinterior of the body member; a substantially cylindrical member slidablyinsertable in the bore so that the axis of the bore is substantiallyparallel to the axis of the cylindrical member, the cylindrical memberbeing rotatable about its axis when inserted in the bore; a firstelectrically actuable indicating means; and an electrical circuitincluding first and second conductive means disposed on the side wall ofthe bore in spaced relationship and third conductive means disposed onthe side wall of the cylindrical member so as to simultaneously contactsaid first and second means to actuate said indicating means when saidcylindrical member is rotatably positioned within a certain range ofpositions and removed from the bore.
 2. Game apparatus as in claim 1wherein said electrical circuit further includes a fourth conductivemeans disposed on the side wall of the bore and an option switch havingfirst and second positions, said option switch enabling actuation ofsaid indicating means upon the contact of said third conductive meanssimultaneously with said first and second conductive means if saidswitch is in the first position and enabling actuation of saidindicating means upon the contact of said third conductive meanssimultaneously with said first and fourth conductive means if saidswitch is in the second position, contact of said third conductive meanssimultaneously with said first and fourth conductive means occurringwhen said cylindrical member is rotatably positioned within a secondrange of positions and removed from the bore.
 3. Game apparatus as inclaim 2 wherein said cylindrical member has a first mark inscribed onone end thereof near the perimeter of the circle defined by the sidewall of the cylindrical member, wherein the body member has second andthird marks inscribed therein about the opening and designating thelocation of the second and fourth conductive means respectively on theside wall of the bore, and wherein the third conductive means isdisposed on the cylindrical member relative to the position of saidfirst mark such that when the cylindrical member is rotatably positionedin the bore so that the first mark is contiguous with the second mark,removal of the cylindrical member from the bore causes the thirdconductive means to simultaneously contact the first and fourthconductive means, and when the cylindrical member is rotatablypositioned in the bore so that the first mark is contiguous with thethird mark, removal of the cylindrical member from the bore causes thethird conductive means to simultaneously contact the first and secondconductive means. to simultaneously contact the first and secondconductive means.
 4. Game apparatus as in claim 1 wherein saidelectrical circuit further includes a second electrically actuableindicating means and a manually operable disarming switch having firstand second conditions and disposed on the end wall of the bore so as tobe accessible only when the cylindrical member is removed from the bore,said disarming switch being operable when placed in the second conditionto cause actuation of said second indicating means and to disableactuation of said first indicating means.
 5. Game apparatus as in claim1 wherein said electrical circuit further includes a second electricallyactuable indicating means, first and second manually operable disarmingswitches, each having first and second conditions and each disposed onthe end wall of the bore so as to be accessible only when thecylindrical member is removed from the bore, and an option switch havingfirst and second conditions, said first disarming switch being operablewhen placed in the first condition and when said option switch is in thefirst condition to cause actuation of said second indicating means andto disable actuation of said first indicating means and being operablewhen placed in the first condition and when said option switch is in thesecond condition to cause actuation of said first indicating means, andsaid second disarming switch being operable when placed in the firstcondition and when said option switch is in the second condition tocause actuation of said second indicating means and to disable actuationof said first indicating means and being operable when placed in thefirst condition and when said option switch is in the first condition tocause actuation of said first indicating means.
 6. Game apparatus as inclaim 1 further including a frame mounted in said body member andwherein said electrical circuit further includes a switch comprising apendulum contact element vertically suspended from said frame andmovable from the vertical when the body member is disturbed, and astationary contact element mounted in said body member andcircumscribing said pendulum contact element, said switch being operableto actuate said first indicating means when said pendulum contactelement is caused to move and contact said stationary contact element.7. Game apparatus as in claim 1 wherein said cylindrical member has aninterior bore extending the length of the cylindrical member in adirection substantially parallel to the direction of the axis of saidcylindrical member, said game apparatus further including a shaftslidably insertable in the bore of said cylindrical member, an endmember mountable on one end of said shaft to prevent movement of saidcylindrical member in the direction of said one end when the shaft isinserted in the bore of said cylindrical member and the end member ismounted on the shaft, and a switch actuating means mounted on the otherend of said shaft, and wherein said electrical circuit includes a switchdisposed in the end wall of the bore of the body member for receivingthe switch actuating means, said switch causing actuation of saidindicating means when the switch actuating means is removed therefrom.8. Game apparatus as in claim 1 wherein said first indicating meanscomprises a flag element movable between a first and second positionsand normally positioned in said first position and an electric motor forcausing said flag element to move from the first position to the secondposition.
 9. Game apparatus as in claim 1 wherein said first indicatingmeans is an electric lamp.
 10. Game apparatus as in claim 1 wherein saidfirst and second conductive means comprise longitudinal conductors eachextending from the opening of the body member along a portion of theside wall of the bore in a direction substantially parallel with theaxis of the bore, and wherein said third conductive means comprises alength of conductor encircling all but a portion of the cylindricalmember to define a plane substantially perpendicular to the axis of thecylindrical member such that when the cylindrical member is inserted inthe bore the plane defined by the third conductive means does notintersect the first and second conductive means and such that when thecylindrical member is removed from the bore the third conductive meanswill simultaneously contact the first and second conductive means unlesssaid portion of the cylindrical member is contiguous with the secondconductive means as the cylindrical member is being removed.
 11. Gameapparatus including an elongated body member comprising a front sectionhaving a substantially cylindrical bore located therein, one end ofwhich communicates with the exterior of the body member and the otherend of which terminates at an end wall of the body member, asubstantially cylindrical member slidably insertable and rotatable inthe bore so that the axis of the bore is substantially parallel to theaxis of the cylindrical member, and an electrical circuit includingfirst, second and third longitudinal conductors, each disposed atdifferent locations on the side wall of the bore and extending from saidone end of the bore a certain distance along the side walls in adirection substantially parallel with the axis of the bore, a fourthconductor encircling all but a portion of the cylindrical member, saidfourth conductor defining a plane substantially perpendicular to theaxis of the cylindrical member such that when the cylindrical member ispositioned in the bore, the fourth conductor contacts neither the first,second nor third conductors, an electrically actuable indicating means,and an option switch having first and second positions, said fourthconductor simultaneously contacting said first and second conductor asthe cylindrical member is removed from the bore after being rotatablypositioned within a certain range of positions to thereby actuate saidindicating means if said option switch is in said first position, andsaid fourth conductor simultaneously contacting said fIrst and thirdconductors as the cylindrical member is removed from the bore afterbeing rotatably positioned within a second range of positions to therebyactuate said indicating means if said option switch is in the secondposition.
 12. Game apparatus as in claim 11 wherein said electricalcircuit further includes a second electrically actuable indicatingmeans, first and second manually operable disarming switches, eachhaving first and second conditions and each disposed on the end wall ofthe bore so as to be accessible only when the cylindrical member isremoved from the bore, and an option switch having first and secondconditions, said first disarming switch being operable when placed inthe first condition to cause actuation of said second indicating meansand to disable actuation of said first indicating means if said optionswitch is in the first condition, and being operable when placed in thefirst condition to cause actuation of said first indicating means ifsaid option switch is in the second condition, and said second disarmingswitch being operable when placed in the first condition to causeactuation of said second indicating means and to disable actuation ofsaid first indicating means if said option switch is in the secondcondition and being operable when placed in the first condition to causeactuation of said first indicating means if said option switch is in thefirst condition.